Damage Calculator Guide

The main purpose of this tool is to help you make informed decisions when it comes to choosing between different weapons and perks. This is a complicated tool intended for powerusers. In order to use it correctly I recommend you read this guide in detail, otherwise you will risk arriving at an incorrect conclusion.

Layout

The tool is split into two parts: the build stats (your input) and the results tables (calculator's output). There is a Compare builds button you can press that will allow you to enter two different builds and see two results tables, one for each build.

Build stats

This is where you enter the stats for the build(s). It is split into 5 sections. Each section has several buttons at the top for copying. If comparison mode is active, there will be a Copy from A/B button that will copy the data in the current section from the adjacent build to the selected one. Additionally, there are two more Copy/Paste buttons that use your clipboard instead, to allow copying and pasting data from a build's section across different browser tabs.

Results

The results table shows two types of damage. Effective is the average damage you would deal taking into account resistances, mitigation, crits, fatals. Raw is the damage you would deal ignoring these factors.

Above the main results table you will see three summary values. Effective damage per turn is the total average damage you would deal in a single turn using your defined rotation, taking into account resistances, mitigation, crits, fatals and charms. Effective damage per hit is the average damage of a single hit, weighted across your rotation. Damage from charms tells you the average damage per turn from all charms. If you have not defined a rotation, these will show 0.

In comparison mode, a build's row will be coloured green if its effective average is greater than or equal to the other build.

Examples

Here are some examples of what this tool can be used for.

Limitations

Additional notes